
Dust and Destruction: The Racing Economy in F-Zero 99
How massive multiplayer setups can be balanced for fun and engagement.

The Connection Between Tulips, Brazilian Travel Agencies, and Pre-Orders
Thinking about the future of games based on promises and premises.

The Economy of Accepting Death in Spiritfarer
How game systems enable introspective and emotional experiences.

Sustainable Gameplay Loops in Apico
Breaking the selfish farming loop for the sake of saving bees.

Random mechanics in the Legend of Zelda: The Minish Cap
How random mechanisms foster motivation and exploration, and how they don’t.

Stardew Valley – On Crops and Randomness
Examining the concept of gameplay variety through luck.

