The Economy of Accepting Death in Spiritfarer
How game systems enable introspective and emotional experiences.
Sustainable Gameplay Loops in Apico
Breaking the selfish farming loop for the sake of saving bees.
Random mechanics in the Legend of Zelda: The Minish Cap
How random mechanisms foster motivation and exploration, and how they don’t.
Stardew Valley – On Crops and Randomness
Examining the concept of gameplay variety through luck.